Quote:
Originally Posted by Neuromancer
Thanks gunny and BZ. im a n00b and didnt know that
*But thats all part of tweaking right, like LOd in 01?
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It depends on your POV.
LoD in 2001SE isn't reducing the initial processing the VGA needs to do, it reduces the accuracy of the output quality stage.
Tessellation Off simply changes the load the application puts on the card, and the result is totally different levels of stress for the cards ( tess on vs tess off ) and different output ( very different amount of pixels per scene ).
Even if both companies had a tessellation level switch, I'd still vote on running the benchmark as it's supposed to be run, with tessellation on and at the levels FutureMark chose.
You can see the difference Tessellation level altering makes ( or on vs off ) in Heaven 3.0
Run it at 1920x1080 4xAA 16xAF DX11 Tessellation Extreme all quality settings at max, with fraps on.
Once you're in the benchmark, let it run as is.
Notice the framerates.
Now click on "Tessellation" on the top left side of the screen, and play with the level, factors & size and look at the Fraps framerate counter going nuts